We learn in the UML diagram and examples for understanding basic.
Use Case
- Denote the functions or to practice as a whole. Needs to do to the system (Actor).
Activity
- Show processes in the same manner Flow chart.
Class
- To show the class. Class structure. The relationship between class interface, which is equivalent to ER Diagram.
Sequence
- Show the interaction between Object.
Collaboration
- Show the interaction between Object.
Statechart
- Conduct of the Object.
Component
- Shows the physical structure of the program
Deployment
- Shows the hardware structure of the system.
In the next blog we will see actual implementation...
Thank you